The built-in advantage with Schultz’ peek is that you are viewing the index at the same time as the spectator, which acts as built-in misdirection. While the move takes practice, it’s somewhat similar in mechanics to the well known “Tenkai Book Break Turnover.” Since I already regularly perform the Tenkai move, I had little trouble adjusting it to the vertical position. I’m still working on this move and haven’t yet tried it out in a real performance.
Once you master the peek, Schlutz teaches a couple of effects: 1) Pulse Detection, and 2) The Keeper, which both allow you to reveal the identity of a spectator’s card in entertaining ways. A third effect, When in Doubt, Read the Palm, is a one that dresses the revelation of a selected card around palmistry - the art of telling fortunes by looking at a person’s hand. This is another effect that Schlutz uses as an opener and that encourages lots of interaction with spectators. Note that this one relies on a gimmicked card that you can make yourself. The first chapter ends with a discussion on pocket management. Anyone who performs at strolling events can benefit from the advice here.
I liked A Lesson in Gravity, something of a sandwich effect where two cards with pictures of “black holes” on them find a selected card in two phases. In the intriguing third phase, the spectator’s selected card appears to come out of a black hole (a bit hard to describe, but the two “black hole” cards are held in a manner similar to that in classic “Cannibal cards” and while it looks empty, you produce the card).
In Fraternal Bond, the spectator shuffles the deck and you bring out three cards and lay them face down on the table without showing them. The spectator freely selects three cards and your face down cards turn out to be the mates to the selected cards. In this effect, you’ll learn a great switch called the “Schultz Switch,” or “Schlitz,” which is based on a Derek Dingle move. I think it's really good.
Fing-Jit-Su offers a fun, interactive routine with some easy-to-make props. It’s basically an effect where a spectator finds his own card, but I appreciate the theatrics that come with its martial arts-themed routine. It’s a walk around presentation for Pit Hartling's Finger Flicker routine. Sprung & Dagger is a card stab in plot, but relies on rubber bands and a card with a picture of a dagger on it. This one has been marketed on its own.
Chapter Four, “Add-On Bits,” offers enhancements to improve your routines. For example, should you need four aces or any four of a kind, you could simply spread through the deck and bring them out. But why not use a production such as Schlutz’ Otto Aces or Otto Finder - both productions of four-of-a-kind from a shuffled deck.
The book ends with Untouchables a “hands off” effect where spectators shuffle, deal and separate cards and that ends with several stunning coincidences. It’s almost like a series of “Out of This World“ moments.